James Randall Musings on software development, business and technology.
Elite: Lasers and loadouts

Continuing to plug through my list of tasks to complete the game. Over the last couple of evenings I’ve implemented the different laser types (pulse, beam, military and laser) and also added an “Initial Loadout” screen (shown below) so that no one need ever be without a Docking Computer ever again! And as most of the remaining tasks related to different bits of equipment it makes it a lot easier for me to test.

Currently about half way through implementing player missile firing so that should complete in the next day or two.

Closing in on a finished game at pace now!

Initial loadout screen